01 / 06
YOUR NEXT MOVE
Survive the opening attack.
Thread a four-mount warship through asteroids and wreckage while enemies close from every angle.
ACTUAL GAMEPLAY IN-DEVELOPMENT ALPHA
FREE WINDOWS ALPHA • SOLO SPACE COMBAT
Survive the wreck. Rebuild. Return stronger.
Fight through a graveyard of dead ships. Tear useful parts from the wreckage, warp home to swap and upgrade your weapons, then return ready to finish what you started.
Public alpha • 66.33 MiB • release verified
MISSION FIGHT • SALVAGE • RETURN
ARSENAL FOUR SWAPPABLE MOUNTS
ACCESS FREE WINDOWS ALPHA
FIGHT. SALVAGE. REBUILD. HIT HARDER.
Every enemy you break leaves a way to change the odds. Bring the wreckage home, reshape your ship, and jump back into the same fight with a new plan.
01 / 06
YOUR NEXT MOVE
Thread a four-mount warship through asteroids and wreckage while enemies close from every angle.
SCREENSHOTS FROM THE GAME
Every image below is captured in-game: the wreck, the Hub, and the console where your next ship takes shape. Select one for a closer look.

ACTUAL SHIP SYSTEMS CONSOLE
REBUILD YOUR WARSHIP
Your battered ship comes home with you. Repair the hull, turn salvage into new options, and rebuild the loadout around the way you want to fight.
Move Auto Cannons and Missile Turrets between the Fore, Port, Starboard, and Aft mounts.
Where you mount a weapon changes which part of the battlefield it can control.
Break down recovered coils for scrap, patch persistent hull damage, and turn ingredients into new gear.
FREE WINDOWS ALPHA
This is the public home for the free alpha: a focused test of whether fighting, salvaging, rebuilding, and returning makes you want one more run.
Free Download — WindowsPublic alpha available now
5AF61895F8377F01D26715D431328462A41713E079E879B8E74221A0A943ECF1HOW TO START
Use the Windows alpha button on this page.
Do not run the game from inside the compressed archive.
Keep the executable and its companion data folder together.
Windows SmartScreen: this alpha is unsigned, so Windows may show “Windows protected your PC.” Choose More info, then Run anyway.
PLAYTEST FEEDBACK
Tell Jason where you got lost, which weapon you wanted to keep, and whether rebuilding your ship made you want to jump back in.
Message Jason on LinkedInIMAGINED BY JASON • BUILT WITH AI
Jason directs the game design, combat feel, progression, visual language, and release decisions. AI tools have helped turn that direction into code, art and audio exploration, testing, and iteration.
That process is part of the story, not something hidden behind the game. This alpha is an honest test of the idea—and an invitation to help shape what deserves to come next.
Share feedback with Jason